Tuesday, January 20, 2009

Working the Angles


We spend our time mostly building on the N-S-E-W axes. (Yep that's the spelling of the plural of axis. I had to look it up to make sure.) We create our prims with those defaults, we pull our prims with the arrow and eventually -- when our builds are finished we rotate that comfy lounge chair into a corner setting.

But sometimes the family of 90 degree angles won't work for us. One of those times is building inside a torus with a sphere floor and cylinder walls :D

Today I added a circular pond of water around the atrium. Yes, you could call it a moat, but that has a fairly unfriendly connotation and that is not the purpose of the water. The purpose is to be surrounded by life and flow and never ending cycles. The energy inside the biosphere is special, but with it comes some building challenges. One is alignment.

It's easy enough to make those corners match and prims meet when you are only moving in one direction at a time, but when you are building at an angle you have to adjust TWO directions in order to accomplish your task. In the photo above, I am aligning the steps to the bridge. The bridge was also built on an angle. In order to get the prims in the correct place, I needed to move the pieces with both the red and green arrows. A lot of back and forth movement and close examination with the camera controls gets the job done.

If you haven't done this and want to try, just set up a small experiment. Make a box and turn it at an angle. Then pull another box from it. Line them up using the red and green arrows a bit at a time. It's a good skill to master.

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